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How to Design Game Characters

Updated

Design Related to Gameplay

Functionality of Game Characters

  • Player Character (PC)
  • Non-Player Character (NPC)
    • Narrating the Plot
    • Playing the Enemy
    • Providing Transactions

Character Metrics

Types of Metrics

  • Advantage and Disadvantage Multipliers
  • Power
  • Trait

Relationships Between Metrics

  • Prerequisites
  • Acquired Limitations
  • Reward Values
  • Derived Functions

Character Settings

Character Background

  • Geography
  • Family
  • Childhood

Character Facts

  • Names and Titles
  • Personal Life
  • Private Life
  • Occupation
  • Strengths and Advantages
  • Weaknesses and Disadvantages
  • Personality
    • Coward
    • Guardian
    • Madman
    • Conformist
    • Producer
    • Warrior
    • Clown

Distinguishing NPC Protagonists and Supporting Characters

  • NPC Protagonist
  • NPC Supporting Character

Dynamics Between Characters

  • Ally and Enemy
  • Conflict
  • Contrasting
  • Complementary

Typical Characters

Character Types

  • Archetype
  • Stereotype
  • Subversive Characters

In-Depth Protagonist Design

How to Design Characters Players Love

  • Recognizing the Character
  • Empathy
    • Putting the Character in Jeopardy
    • Putting the Character in Hardship
    • Underdog Character
    • Vulnerable Character
  • Famous Characters
  • Change in Situation

Internal Design of the Protagonist

  • Sources of Inspiration
    • Historical Figures or People Around You
    • Cultural Background
  • Personality Traits
    • Courage
    • Virtue
    • Competence
  • Character Motivations
    • Ego Needs
    • Superego Needs
  • Layers of the Character
    • Surface
    • Inner Self
  • Character Interpersonal Relationships
    • Dominant and Submissive
    • Extroverted and Introverted
    • Separated and Connected
    • Friendly and Hostile

Antagonist

  • Environmental
    • Physical
    • Social
  • Interpersonal
  • Inner

Character Growth

Flat Characters and Round Characters

  • Flat Character
  • Round Character

Character Change and Growth

  • Character Flaws
  • Character Motivation Growth (Five Levels of Needs)
    • Physiological Needs
    • Safety Needs
    • Social Needs
    • Esteem Needs
    • Self-Actualization Needs

Advanced Topics on Game Characters

  • Character Success and Failure
  • In-Depth Exploration of Protagonists and Leaders
  • Open-Ended Game Character Growth