Industry
General
Design
- Understanding the Nature of Games
- Innovation in Games
- Game Player Gender Analysis
- How to Write a Concept Proposal
- How to Write a Game Proposal
- How to Write a Game Design Document
- A Reference Structure for Game Manuals
Art
- Game Art Analysis
- Quick Character Design with Combinations of Form Variations
- How to Design Opening and Transition Animations
Scene/Level
Story
- How to Design Game Characters
- How to Create Game Stories
- Introduction to Story Design Patterns
- How to Design Story Plots and Events
UI/UX
Programming
Testing
Project Management
Marketing
- Exploring Business Models in the Gaming Industry
- Methods for Estimating Post-Release Revenue of Published Games
- Notes on a 2015 Report on IP-Based Mobile Games in China
References
- Mastering Digital Game Design Lectures
- Head First Design Patterns
- A Guide to the Project Management Body of Knowledge
- Wikipedia
- Others (source unknown, to be added when found)
